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RHINO 2.0

 RHINO 2.0 犀牛

Interactive Projection and Sound Design 交互投影,声音设计

Artist: Anna Borou Yu, Jiajian Min Year: 2021

Exhibited at 15th Arte Laguna Prize, Venice, Italy

RHINO 2.0 is an interactive multimedia installation, aiming at creating a theatrical space inside a gallery, Inspired by the Play Rhino by Eugene Ionesco. As a metaphor for uncertainty and fear, does the rhino really exist? From disbelief to admittance, acknowledgment to assimilation, the artwork addresses the presence of the absent body. The change in the number of the audience will trigger the corresponding number of actor voices, and the outlines are captured and superimposed with rhino. The projection wall can be regarded as the "fourth wall" of the theater's proscenium. The continuously overlapping scenes break the exhibition wall and extend the space, and the superimposed rhino effect further increases the depth of the space. In this cross-media information system, the audience can trigger multi-media performances in the theater, form a dramatic composition, and create a theater without actors and stage.

“犀牛2.0”是一个交互式多媒体装置,试图在展览空间中创造出一个戏剧空间。作品灵感来源于尤金·尤内斯库的戏剧《犀牛》。作为不确定和恐惧的隐喻,到底有没有犀牛存在?从不相信到承认,从承认到被同化,整个装置试图表达不在场身体的在场性。观众数量的变化会触发对应数量的演员声音,观众的轮廓被捕捉后叠加出犀牛影像。投影墙面可以看做剧场的镜框“第四堵墙”,不断叠合的场景打破展墙并延伸出空间,叠加犀牛效果进一步增加空间的深度。不同媒介的复合将整个装置变为一个跨媒介信息系统,观众可以触发剧场里多媒介表演,形成戏剧构作,创造出没有演员和空间的剧场。可在展览期间增加数场沉浸式表演。